• open to all, although numbers are limited.
  • one member of each team, as team leader, has to register on the BCS Animation and Games Development specialist groups site website by 1 May 2011, giving full contact details (name, address, telephone number, email, college/university and course if appropriate). The entrants do not have to be BCS members.
  • the accepted registered team leaders will be sent the advance specification, the rules together with details of how to submit their games.
  • the theme of the competition will be sent to the registered team leaders at the start of the 48 hour competition, and the developed games must contain certain elements, which will be specified as part of the theme notification. The game will be submitted by the end of the 48 hour time period. It will be from Friday 6 May to Sunday 8 May 2011.
  • The games will be made available on the BCS website with a voting option for each game. The program code and design documentation must also be made available on the web if required.
    It is planned that the initial judging will be done by the public, to identify the 10 most popular games. Each member of the final professional judging panel will be allowed to add two wild card games to the 10 voted by the public. This panel will then choose the final 5 games.
  • The games must be in English.