Pervasive Learning Activities: Bringing reality to classroom-based teaching

Date:
Monday 22 July 2013

Time:
6.00pm for 6:30pm - 8.00pm

Venue:
Room 326, 3rd Floor, Reginald Mitchell Building, Southampton Solent University, Southampton, SO14 0RD | Maps

Speaker:
Simon Brookes, Senior Lecturer in enterprise education at the University of Portsmouth.

Cost:
Free of charge, for both BCS and Non-BCS members.

Joint event between BCS Hampshire Branch, BCS Animation and Games SG, BCS e-Learning SG and Southampton Solent University.

The learning experience of students studying vocational subjects is greatly enhanced when they have the opportunity to apply and test new knowledge in real contexts (for example, consider trainee nurses and doctors applying learning through hospital-based practice).

Providing these work-based contexts, although common in certain domains such as medicine and teaching, is resource intensive and, in many cases, prohibitively so. Pervasive Learning Activities (PLAs) provide a structure for designing and building realistic, classroom-based, contextual learning activities with limited resources.

Based upon a problem-based genre of gaming called Alternate Reality Games, PLAs attempt to immerse participating students into fictional worlds which feel and respond, for all intents and purposes, like the realistic equivalents that they are attempting to simulate. This session will demonstrate the utility of PLAs by presenting two case studies where they have been used to teach undergraduate business-enterprise courses at Portsmouth and Leeds Universities.

Simon Brookes is Senior Lecturer in enterprise education in the School of Creative Technologies at the University of Portsmouth. His current research interests lie within the field of games-based learning. Simon is a core member of the Association for Learning Technology's Games and Learning Special Interest Group (ALT GLSIG). You can follow simon on Twitter @pompeysie.