Developing mobile phone games - the challenges

Kingston & Croydon Branch event

Tuesday 14th November, 2006. 7.00pm for 7.30. Ends 9.00pm

BT Delta Point, 35 Wellesley Road, West Croydon. Near to West Croydon Rail and Bus Stations; and 8 mins walk from East Croydon Railway Station.

Andrey Collison of Denkzone


Games images
There are many challenges involved in developing mobile phone games such as

  • choosing the 'right game' to develop
  • planning the development
  • coping with the large number of mobile phone devices on the market
  • accelerating the graphics output
  • designing levels efficiently
  • testing and getting feedback from users
  • distributing the final product.

Andrey Collision will discuss these challenges by looking at concrete examples of mobile phone games that have been developed using the Java J2ME platform.

Andrey Collison programmed his first computer games on a Sinclair Spectrum at the age of 15. He studied computer graphics at the University of Berne Switzerland. He has taught oo-programming at university and has worked as an IT-consultant mainly for financial institutions.

In 2001 he co-founded Denkzone GmbH a small Swiss based company offering IT-consulting services and developing mobile phone games. Andrey holds a PhD in computer graphics from the University of Berne, Switzerland. Currently Andrey is based in York, UK.

PDF file Andrey Collison's presentation (3.5 Mb)
PDF file Notes from the meeting (45 kb)