Recommended by Microsoft for creating mixed reality experiences for the Hololens, Unity has transcended it’s beginnings as a cross-platform game engine. So whether you are looking to create a 3D game for mobile, or have your sights set on a virtual reality experience for the Oculus Rift, Unity is a tool you’ll want to learn. One surprise for C# developers getting started with Unity is the level of integration with Visual Studio and how simple it is to add C# code to manipulate their Unity creations.
In this demo led session Andy will go back to basics with Unity, creating a simple 3D game with realistic physics, textures and explosions. We’ll look at the fantastic Visual Studio integration and how cohesively the two editors work together.
Finally we’ll look at a more complex 3D experience and how to use Unity’s networking features to allow different users to interact in a 3D world.
Keeping the best news for last: as Andy Clarke says "Unity is royalty free until you’re earning $100,000. So if you like the idea of becoming wildly rich from making immersive 3D experiences, this is the talk for you! ”
Speaker: Andy Clarke @theMagicWeasel is the Tech Lead at @ProtoLabs who use 3D printing and traditional manufacturing techniques to rapidly create prototype parts.... He also co-runs Shropshire Devs @ShropshireDevs web development user group.. At weekends he can often be found tinkering with Unity or MonoGame and has released a couple of games on Android and Windows http://www.weaselware.net/
Recognising that many of you will be coming here straight from work, we will be providing refreshments (tea, coffee, biscuits, cold drinks, finger buffet) from 5.45pm.
5.45pm buffet refreshments, Talk 6.30pm - 7.30pm, end circa 8.00pm.
This event is bought to you by BCS Chester & North Wales Branch. For more information on the Branch, click here: https://www.bcs.org/category/10583
Please note, duplicate delegate names will be deleted. BCS do not issue Letters of Invitation for events.