Learning with Blended Reality

Date:
Monday 11 February 2013

Time:
6.00pm for 6.30pm

Venue:
Southampton Solent University, Herbert Collins Building, Room HC 021 | Map

Speaker:
Ian Hughes, Chair of the BCS Animation and Games Development SG.

Cost:
Free of charge and open to all.

Joint event between Animation and Games Development SG, e-Learning SG, Hampshire Branch and Southampton Solent University.

In this presentation Ian looks at some of the advances in mixing the physical world and the virtual world that create both entertaining interesting experiences. How games technology is already helping us learn a great many new skills and enhance the ones we already have. If you have ever tried to learn a new physical skill from playing the guitar to a martial art then games technology can play a major part in enhancing your learning. So just think what that can do for other professions? Blended reality is the mix of technologies, physical and emotional experiences.

You can also read more about this in the Computer Networks paper Virtual worlds, augmented reality, blended reality, Computer Networks. Available online 4 October 2012, ISSN 1389-1286, 10.1016/j.comnet.2012.09.016.