Kirsty will describe the EyeMine Project, and how it adds features to the standard Minecraft game to improve accessibility. Challenges faced and lessons learned along the way will be discussed.

--------------------------------------------------------------------------------

SPEAKERS
Kirsty McNaught, Technology Consultant

--------------------------------------------------------------------------------

AGENDA
19:15 - Join the webinar with the details you have been given.
19:30 - Event starts
21:00 - Event ends

--------------------------------------------------------------------------------

SYNOPSIS
Computers have great potential in “levelling the playing field” and providing inclusivity to otherwise disadvantaged groups. Using eye gaze technology, Minecraft – a hugely popular computer game – has been opened up to users with limited motor skills to interact via their eyes and join in the fun.

Kirsty will describe the EyeMine Project, and how it adds features to the standard Minecraft game to improve accessibility. Challenges faced and lessons learned along the way will be discussed.

The EyeMine project was built for the Oxfordshire-based charity SpecialEffect, who use video games and technology to enhance the quality of life of people with disabilities.

--------------------------------------------------------------------------------

SPEAKER BIOGRAPHIES
Kirsty McNaught
Kirsty McNaught is a software engineer and technology consultant who is passionate about using technology and UX design to improve lives.

https://kmcnaught.co.uk/
https://www.specialeffect.org.uk/

--------------------------------------------------------------------------------

THIS EVENT IS BROUGHT TO YOU BY:

BCS Oxfordshire Branch
Visit https://oxon.bcs.org

Webinar: Eye Controlled Gaming - Oxfordshire Branch
Date and time
Thursday 16 April, 7:30pm - 9:00pm
Location

Webinar
Price
This event is sold out