In this session we'll look at the rapid growth of esports, the technologies behind it, and how its being used in education to create a platform for engaging with tomorrow's digital workforce.
Jon Tilbury
17.00 Refreshments and Networking
17.30 Presentation
19.00 Expected End
The competitive gaming industry, often referred to as the esports industry, has been growing 30% year on year for the last 5 years.

High performing gamers can now earn six figure salaries playing for professional teams, win millions of pounds in prize money, and command huge fan bases.

This phenomenon is mirrored within schools and universities where students form their own teams and represent their institution against others.

In this session, we'll look at the rise of esports, the specific technologies that accelerated its growth, and, with a focus on education, it can be harnessed as a platform to engage tomorrow's digital workforce.

Organised by the BCS Hampshire Branch, the BCS AGD SG, and Solent University, in association with the with National Student Esports and British Esports Association

Originally a civil engineer, Jon Tilbury has been working full-time in the esports industry for the last 5 years.
He began his career at Southampton based Multiplay where he worked with game publishers to design and deliver a series of major global esports tournaments.

Multiplay was acquired by GAME in 2015 and Jon moved to Basingstoke where he worked with GAME's senior leadership team to develop the BELONG strategy and one of the country's most successful grassroots esports competitions.

In 2017, Jon was part of the team that founded National Student Esports (NSE) where he now serves as Executive Director.

NSE operate the British University Esports Championship in partnership with British Universities and Colleges Sport (BUCS), the governing body for university sport. The first season saw over 600 teams from 70 universities compete.

Recent work has involved defining designs for the following solutions:

Other future Hampshire events at OR Animation and Games

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THIS EVENT IS BROUGHT TO YOU BY: Animation and Games - visit:

For overseas delegates who wish to attend the event please note that BCS does not issue invitation letters.
Esports and The Audience of The Future - Animation and Games SG
Date and time
Monday 15 July, 5:00pm - 7:00pm
Southampton Solent University
TS501 The Spark Building
East Park Terrace
SO14 0RD
This event is sold out